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    DIGACHAN
    Home » News » Creators decide to go rogue and send the game in a free-to-play direction.
    Game Releases

    Creators decide to go rogue and send the game in a free-to-play direction.

    By Editorial Team2 October 2020No Comments3 Mins Read
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    Rogue Company Goes Live as Free-to-Play – Over 2 Million Players on PC and Consoles

    Cross-play & cross-save on Switch, PC, PS4 and Xbox On

    First Watch Games® and Hi-Rez Studios® have made their stylish cross-platform team shooter Rogue Company™ free-to-play worldwide on Nintendo Switch™, PC via Epic Games Store, PlayStation®4 and Xbox One®.

    Players can now enjoy Rogue Company’s third-person action, tactics and attitude for free across all four platforms – complete with full cross-play and cross-save support. Any DLC will be cosmetic only, there’s no pay-to-win here.

    In celebration of the free-to-play launch, developer First Watch Games has added a new Rogue to the roster of playable mercenaries: Dahlia is an uncompromising former military officer and one of the most decorated squad leaders in the world. She never hesitates to make difficult decisions on the battlefield and doesn’t care what people think of her – she just wants to get the job done.

    Welcoming over 2 million people to the early access game since July, Rogue Company is the most successful ever game launch from publisher Hi-Rez Studios. With the numerous additions since July, including last week’s popular new Lockdown map- plus the regular updates on the roadmap, Rogue Company has a very bright future.

    Headed-up by Lead Game Designer – and former Halo world champion – Scott Lussier, Rogue Company is the debut game from First Watch Games; a band of Hi-Rez Studios developers and industry veterans with experience working on some of gaming’s most famous and successful shooters.

    “From today, players will be able to play Rogue Company free-of-charge, regardless of platform”, says Lussier. “Whether playing on Switch, PC, PS4 or Xbox One, gamers will enjoy the same intense third-person action at a minimum 60 fps”.

    “From July’s early access launch we’ve gathered a huge community of over 2 million cross-platform gunslingers”, says Chris Larson, Executive Producer. “Their invaluable feedback has ensured the game keeps getting better and better. By making the game free and delivering an ever-growing roster of mercenaries, game modes, weapons and gadgets we’re incredibly excited for many more players to join us in Rogue Company”.

    Why is DIGACHAN interested in Rogue Company?

    We’ve been watching this game for a while now, wondering if they would introduce in-game advertising elements. The fact that the game has been made free-to-play (f2p) and has no paid downloadable content makes us wonder if this may still be possible utilising display boards currently in the game.

    Developers can’t be expected to be unable to recover their development costs and intrusive ads that disrupt the gamer experience are a big no-no. However, placing non-obtrusive and contextually relevant brands into naturally occurring spaces like billboards, in our opinion, would be a win-win for both the gamer and the developer.

    Rogue Company
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